The default directory is ' C:\Program Files\Steam\SteamApps\\Day of Defeat\DoD\Logs'. Set to ' on' to enable saving detailed server logs (lMMDD#.log).ĭirectory to save detailed server logs. The screenshots will be located in the directory ' C:\Program Files\Steam\SteamApps\\Day of Defeat\DoD', with the filenames ' DoD_MapName#.bmp'. Set to ' 1' to enable taking an automatic screenshot when the final scores are displayed when the current round ends (after the duration of the ' mp_timelimit' setting). ' C:\Program Files\Steam\SteamApps\\Day of Defeat\HL.exe -condebug'). To enable the saving of console logs, start Day of Defeat with the ' -condebug' command line parameter (e.g. Saves console logs to the filename ' QConsole.log' in the directory ' C:\Program Files\Steam\SteamApps\\Day of Defeat'. Set to ' 1' to enable ' Half-Life TV' (HLTV) mode for demo playback. Toggles the saving of console logs to the filename ' QConsole.log' in the directory ' C:\Program Files\Steam\SteamApps\\Day of Defeat'. Note that this command can access maps contained in all mounted Game Cache Files ( including all of the maps for Half-Life), as well as in the game's local game ' Maps' folder. The main difference between the ' changelevel' and the standard ' map' command is that the players are not kicked from the server when changing to the new map. bsp' file extension), and starts a new game on it. Ends the current game, loads the specified map filename (without the '.